Developing Real World Authentic Learning

Published in Projects

The project developed a model of authentic learning based on real-world problem solving and through collaborations between schools and enterprises. The model will be used to design and develop a Teacher Training Program to train school staff in creating, implementing, and evaluating learning activities using authentic learning approaches to engage and motivate learners.

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e-Learning Analytics Tool

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The main outcome of the project was to develop prototype software based on data mining and web technologies for the analysis of educational data from Learning Management Systems (LMS). This e-Learning Analytics Tool provides a complete group of operations and activities that help identify and assess students’ behaviour, based on the data retrieved from the LMS.

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Development of Model for Teaching and Learning Online

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The main objectives of this program were to research, review and evaluate the needs of educators regarding educational technology issues and models of online education, as well as to design and develop a pilot program. The main deliverable of the project was to develop a model and course for preparing teachers and trainers to design and deliver online courses.

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Design And Evaluation of Blended Learning Environments

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The research goal of this project was to examine the elements of flow and interactivity in blended learning environments with the aim to develop a framework that will guide the design and evaluation of blended learning environments. As part of this project, and to test and refine the framework, a course was developed, implemented and evaluated.

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Using Mobile Devices Science Teaching & Learning

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The project aimed to explore the use of mobile technologies as digital learning tools within the context of inquiry-based science. The project combined formal science learning experiences that took place in the classroom and informal science learning experiences that took place outdoors.

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Mobile Learning to Support Argumentation in Science

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TECHNOSKEPSI aimed to investigate the ways in which mobile tools and online technologies can support argumentation in science. The project engaged teachers and learners who worked in groups to study environmental problems by collecting data using handheld devices and engaging in a debate about the dimensions of the problem and possible solutions. Students, teachers and scientists collaborated to build arguments for and against various proposals and solutions to problems.

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Are we Reading?

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The research goal of this project was to examine the reading habits of primary school children and develop programs to support literacy and reading at an early age.

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